<?xml version="1.0" encoding="UTF-8"?>
<metadata>
  <identifier>3-d-tech-demo</identifier>
  <mediatype>software</mediatype>
  <collection>forestofullusionprototypes</collection>
  <collection>softwarehistory</collection>
  <description>&lt;h1 class="title" style="margin:0px 0px 15px;padding:0px;font-size:32px;text-align:center;font-family:'PT Sans';"&gt;&lt;br /&gt;&lt;/h1&gt;&lt;p class="post-meta" style="margin:0px 0px 15px;padding:0px;color:rgb(130,130,130);text-align:center;"&gt;Wednesday Dec. 23rd, 2020 - &lt;em class="post-category" style="font-family:'Source Sans Pro', Lato, Helvetica;font-size:16px;"&gt;Game Boy Advance&lt;/em&gt;&lt;/p&gt;&lt;div class="post-content" style="margin-bottom:30px;color:rgb(17,17,17);font-family:'Source Sans Pro';font-size:18px;background-color:rgba(255,255,255,0.95);"&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;This is a 3D Terrain Demo for the GBA created in 2001 by Skyworks Technologies. There is a sticker on the back of the cartridge which lists the controls, however, they’re not entirely accurate. This would suggest the cartridge was reflashed with an updated version of the demo at some point. The demo itself consists of two courses (both deserts) where you can race other drivers to the finish line.&lt;/p&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;em&gt;ROM Information&lt;/em&gt;&lt;/p&gt;&lt;pre style="margin-top:0px;margin-bottom:15px;padding:8px 12px;font-size:15px;border:1px solid rgb(232,232,232);background-color:rgb(238,238,255);"&gt;&lt;code style="border:0px;padding:1px 0px;font-family:Monaco, Consolas, 'Lucida Console', monospace;"&gt;----| File Data |--------------------------------------------------
System:             Nintendo - Game Boy Advance           
File:               256k Dump.GBA
BitSize:            256 Mbit
Size (Bytes):       33554432
CRC32:              7BBE7CD7
MD5:                CD97AD29838BD349226AFCCC7B252588
SHA1:               1E52E2483D9F57838EC925EDF7D3BBDCE504A017
SHA256:             4CB6BB329B0C396EB0A64F9E07994814807FEBDD1EA4EA857C901F4FEC675996
----| Header Data |------------------------------------------------
ROM Entry Point:    EA00002E
Logo Code:          Ok
Title:             
Serial:                  (Unknown)
Maker Code:         01 (Nintendo)
Fixed Value:        0x96 (Ok)
Unit Code:          0x00
Device Code:        0x00
Reserved 1:         0x00000000000000
Version:            0x00 (v1.0)
Complement:         0xF0 (Ok)
Reserved 2:         0x0000
----| Backup Media |-----------------------------------------------
Chip:               None
Size:               N/A
&lt;/code&gt;&lt;/pre&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;em&gt;Special Thanks&lt;/em&gt;&lt;/p&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;Massive thanks to Sinclair for sending this in for release!&lt;/p&gt;&lt;/div&gt;</description>
  <scanner>Internet Archive HTML5 Uploader 1.7.0</scanner>
  <subject>3D Terrain Demo;Game Boy Advance;Prototype;Development;Debug</subject>
  <title>3D Terrain Demo</title>
  <uploader>wiiprotos@gmail.com</uploader>
  <publicdate>2022-10-05 10:57:05</publicdate>
  <addeddate>2022-10-05 10:57:05</addeddate>
  <curation>[curator]jscott@archive.org[/curator][date]20230509181042[/date][state]un-dark[/state][comment]Not Spam[/comment]</curation>
  <creator>Skyworks Technologies</creator>
  <noarchivetorrent>true</noarchivetorrent>
</metadata>
