<?xml version="1.0" encoding="UTF-8"?>
<metadata>
  <identifier>a-max-boxing.7z</identifier>
  <mediatype>software</mediatype>
  <collection>forestofullusionprototypes</collection>
  <collection>softwarehistory</collection>
  <creator>A-MAX</creator>
  <description>&lt;h1 class="title" style="margin:0px 0px 15px;padding:0px;font-size:32px;text-align:center;font-family:'pt sans';"&gt;&lt;br /&gt;&lt;/h1&gt;&lt;p class="post-meta" style="margin:0px 0px 15px;padding:0px;color:rgb(130,130,130);text-align:center;"&gt;Friday April 20th, 2018 - &lt;em class="post-category" style="font-family:'source sans pro', Lato, Helvetica;font-size:16px;"&gt;Nintendo DS&lt;/em&gt;&lt;/p&gt;&lt;div class="post-content" style="margin-bottom:30px;color:rgb(17,17,17);font-family:'source sans pro';font-size:18px;background-color:rgba(255,255,255,0.95);"&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;This is what appears to be a tech demo or pitch of sorts. It was created by A-MAX in 2007 and did not end up materializing into a full game.&lt;/p&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;em&gt;ROM Information&lt;/em&gt;&lt;/p&gt;&lt;pre style="margin-top:0px;margin-bottom:15px;padding:8px 12px;font-size:15px;border:1px solid rgb(232,232,232);background-color:rgb(238,238,255);"&gt;&lt;code style="border:0px;padding:1px 0px;font-family:Monaco, Consolas, 'lucida console', monospace;"&gt;----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo DS         
File:               a-max-boxing.nds
BitSize:            8 Mbit
Size (Bytes):       1168928
CRC32:              AB10B1EC
MD5:                9547D807E084252D403B3156284CA0C2
SHA1:               F6FBF899204D2F997D6D9AF334FD9DEF1727890E
SHA256:             3FFBE3FE5B710E8FDB21F57297537934F15CDE1CCD379FF134D6F22456B4B0B2
----| Header Data |------------------------------------------------
Game Title:         NINTENDO    
Game Serial:        NTRJ (Japan)
Maker Code:         01 (Nintendo)
Unit Code:          0x00
Encryption Seed:    0x00
Device Size:        0x0B (Underdump; -2147483648 bit; 268435456 Bytes; 16 Mbit Size-Fixed)
Asian Region:       0x00
Reserved 1:         0x000000000000000000
Version:            0x00 (v1.0)
Autostart:          0x40 (No)
ARM9 ROM Offset:    0x00004000
ARM9 Entry Address: 0x02000850
ARM9 RAM Offset:    0x02000000
ARM7 ROM Offset:    0x0006AC00
ARM7 Entry Address: 0x02380000
ARM7 RAM Offset:    0x02380000
FNT Offset:         0x00091A00
FNT Size:           0x00000036
FAT Offset:         0x00091C00
FAT Size:           0x00000018
Normal CMD Setting: 0x00416657
Key1 CMD Setting:   0x081808F8
Icon Address:       0x00091E00
Secure CRC16:       0x8BF8 (Ok)
Secure Timeout:     0x0D7E
ARM9 Autoload Address:0x02000AFC
ARM7 Autoload Address:0x02380188
Secure Disable:     0x0000000000000000
Used Rom Size:      0x0011D620 (1168928 Bytes)
Header Size:        0x00004000 (16384 Bytes)
Logo CRC16:         0xCF56 (Ok)
Header CRC16:       0xC30D (Bad; 0x0000)
----| Icon/Title Data |--------------------------------------------
Icon Version:       0x0001
Icon CRC16:         0x4103 (Ok)
Japanese Title:
NINTENDO DS™
デモンストレーション&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;</description>
  <scanner>Internet Archive HTML5 Uploader 1.7.0</scanner>
  <subject>DS;Nintendo;Prototypes;Development;Sample;Debug</subject>
  <title>A-MAX Boxing (Japan) (Prototype)</title>
  <uploader>wiiprotos@gmail.com</uploader>
  <publicdate>2022-11-07 13:16:03</publicdate>
  <addeddate>2022-11-07 13:16:03</addeddate>
  <curation>[curator]jscott@archive.org[/curator][date]20230509181042[/date][state]un-dark[/state][comment]Not Spam[/comment]</curation>
  <noarchivetorrent>true</noarchivetorrent>
</metadata>
