<?xml version="1.0" encoding="UTF-8"?>
<metadata>
  <identifier>aero.-7z</identifier>
  <mediatype>software</mediatype>
  <collection>forestofullusionprototypes</collection>
  <collection>softwarehistory</collection>
  <description>&lt;h1 class="title" style="margin:0px 0px 15px;padding:0px;font-size:32px;text-align:center;font-family:'PT Sans';"&gt;&lt;br /&gt;&lt;/h1&gt;&lt;p class="post-meta" style="margin:0px 0px 15px;padding:0px;color:rgb(130,130,130);text-align:center;"&gt;Saturday Dec. 5th, 2020 - &lt;em class="post-category" style="font-family:'Source Sans Pro', Lato, Helvetica;font-size:16px;"&gt;Game Boy Advance&lt;/em&gt;&lt;/p&gt;&lt;div class="post-content" style="margin-bottom:30px;color:rgb(17,17,17);font-family:'Source Sans Pro';font-size:18px;background-color:rgba(255,255,255,0.95);"&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;This is a prototype of Aero the Acro-Bat by Iguana Entertainment. This build is an early alpha and is very incomplete. Only about five days was spent creating it, so the stage is very empty and lacks all of the animation and life found within the retail build. It also contains slightly different controls, and resembles more of the Sega Genesis version of the game instead of the Game Boy Advance game.&lt;/p&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;em&gt;ROM Information&lt;/em&gt;&lt;/p&gt;&lt;pre style="margin-top:0px;margin-bottom:15px;padding:8px 12px;font-size:15px;border:1px solid rgb(232,232,232);background-color:rgb(238,238,255);"&gt;&lt;code style="border:0px;padding:1px 0px;font-family:Monaco, Consolas, 'Lucida Console', monospace;"&gt;----| File Data |--------------------------------------------------
System:             Nintendo - Game Boy Advance         
File:               Aero.bin
BitSize:            7 Mbit
Size (Bytes):       1030244
CRC32:              BEED50F0
MD5:                8B68E98DA32FCEE8C235C3C283C20A4C
SHA1:               68C0A00275C7135CA1A116CCCED1ECEDE75819B8
SHA256:             F4E34F444A741B34226B0148D360B537D7333B030E988EBFD8ABECC1D7D6AC93
----| Header Data |------------------------------------------------
ROM Entry Point:    EA00002E
Logo Code:          Ok
Title:              EWJ         
Serial:             AEJE (USA)
Maker Code:         5G (Majesco Sales Inc)
Fixed Value:        0x96 (Ok)
Unit Code:          0x00
Device Code:        0x00
Reserved 1:         0x00000000000000
Version:            0x00 (v1.0)
Complement:         0xDA (Ok)
Reserved 2:         0x0000
----| Backup Media |-----------------------------------------------
Chip:               None
Size:               N/A
&lt;/code&gt;&lt;/pre&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;em&gt;Special Thanks&lt;/em&gt;&lt;/p&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;Massive thanks to Gerry Martin for sending this in for release!&lt;/p&gt;&lt;/div&gt;</description>
  <scanner>Internet Archive HTML5 Uploader 1.7.0</scanner>
  <subject>Aero the Acro-Bat;Game Boy Advance;Nintendo;Prototype;Development;Debug</subject>
  <title>Aero the Acro-Bat (USA) (Prototype)</title>
  <uploader>wiiprotos@gmail.com</uploader>
  <publicdate>2022-10-05 10:55:51</publicdate>
  <addeddate>2022-10-05 10:55:51</addeddate>
  <curation>[curator]jscott@archive.org[/curator][date]20230509181042[/date][state]un-dark[/state][comment]Not Spam[/comment]</curation>
  <creator>Iguana Entertainment</creator>
  <noarchivetorrent>true</noarchivetorrent>
</metadata>
