<?xml version="1.0" encoding="UTF-8"?>
<metadata>
  <identifier>cart-dev</identifier>
  <mediatype>software</mediatype>
  <collection>forestofullusionprototypes</collection>
  <collection>softwarehistory</collection>
  <creator>Sega of America</creator>
  <description>&lt;h1 class="title" style="margin:0px 0px 15px;padding:0px;font-size:32px;text-align:center;font-family:'PT Sans';"&gt;&lt;br /&gt;&lt;/h1&gt;&lt;p class="post-meta" style="margin:0px 0px 15px;padding:0px;color:rgb(130,130,130);text-align:center;"&gt;Wednesday Jan. 13th, 2021 - &lt;em class="post-category" style="font-family:'Source Sans Pro', Lato, Helvetica;font-size:16px;"&gt;Sega Saturn&lt;/em&gt;&lt;/p&gt;&lt;div class="post-content" style="margin-bottom:30px;color:rgb(17,17,17);font-family:'Source Sans Pro';font-size:18px;background-color:rgba(255,255,255,0.95);"&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;Today we have released the Conftest software for the Sega Saturn CartDev! The CartDev is a development kit that was released in 1995 by Sega of America and would’ve been used alongside a specially modified Sega Saturn. It allowed for the execution of COFF files, binary files, source viewing, debugging, memory viewing, and much more.&lt;/p&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;em&gt;HELP.DAT&lt;/em&gt;&lt;/p&gt;&lt;pre style="margin-top:0px;margin-bottom:15px;padding:8px 12px;font-size:15px;border:1px solid rgb(232,232,232);background-color:rgb(238,238,255);"&gt;&lt;code style="border:0px;padding:1px 0px;font-family:Monaco, Consolas, 'Lucida Console', monospace;"&gt;# This is the on-line help file for HSITOOL32
#
# Written by:    Geoff Caras
#                The Igneous Group
#                Santa Cruz, CA
#                408.475.8194 (Voice)
#                408.475.8193 (FAX)
#                igneous@netcom.com
#
# There are only a few special characters for the help file:
# '#' is a comment character, the line is ignored
# '*' is the end of page indicator, the rest of this line is ignored
# '!' is the command description start point
# '.' is the command to end the '!' command block text
# these characters must the first on the line, the first
# character on each line is NEVER printed....
#
# Tips:
# keep screens under 22 lines (bounded by * commands) for
# best looking output.
# put the . command on the last displayed line of a command description.
#
#
 HSITOOL32: Sega CARTDEV/Game    Written by The Igneous Group, Geoff Caras.

 &amp;gt;&amp;gt;&amp;gt; Press the ESC key to exit help at any time. &amp;lt;&amp;lt;&amp;lt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;</description>
  <scanner>Internet Archive HTML5 Uploader 1.7.0</scanner>
  <subject>CartDev;Development;Prototype;Sega Saturn</subject>
  <title>CartDev Conftest Software</title>
  <uploader>wiiprotos@gmail.com</uploader>
  <publicdate>2022-10-05 04:33:01</publicdate>
  <addeddate>2022-10-05 04:33:01</addeddate>
  <curation>[curator]jscott@archive.org[/curator][date]20230509181042[/date][state]un-dark[/state][comment]Not Spam[/comment]</curation>
  <noarchivetorrent>true</noarchivetorrent>
</metadata>
