<?xml version="1.0" encoding="UTF-8"?>
<metadata>
  <identifier>controller-test-v-2.4a.-7z</identifier>
  <mediatype>software</mediatype>
  <collection>forestofullusionprototypes</collection>
  <collection>softwarehistory</collection>
  <description>&lt;h1 class="title" style="margin:0px 0px 15px;padding:0px;font-size:32px;text-align:center;font-family:'PT Sans';"&gt;&lt;br /&gt;&lt;/h1&gt;&lt;p class="post-meta" style="margin:0px 0px 15px;padding:0px;color:rgb(130,130,130);text-align:center;"&gt;Thursday July 28th, 2022 - &lt;em class="post-category" style="font-family:'Source Sans Pro', Lato, Helvetica;font-size:16px;"&gt;Nintendo 64&lt;/em&gt;&lt;/p&gt;&lt;div class="post-content" style="margin-bottom:30px;color:rgb(17,17,17);font-family:'Source Sans Pro';font-size:18px;background-color:rgba(255,255,255,0.95);"&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;The following is a factory test cartridge to test various Nintendo 64 controller buttons as well as the joystick. To get past the “Controller is not connected!” screen, ensure you have a controller on port one and another on port four to initiate the test.&lt;/p&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;em&gt;ROM Information&lt;/em&gt;&lt;/p&gt;&lt;pre style="margin-top:0px;margin-bottom:15px;padding:8px 12px;font-size:15px;border:1px solid rgb(232,232,232);background-color:rgb(238,238,255);"&gt;&lt;code style="border:0px;padding:1px 0px;font-family:Monaco, Consolas, 'Lucida Console', monospace;"&gt;----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo 64      
File:               ControllerTestV2.4a.z64
BitSize:            512 Mbit
Size (Bytes):       67108864
CRC32:              D09DBB9D
MD5:                EE0B9920B9303A64E68E2F00FBC7247B
SHA1:               B47EA0A899355094F62A333CBCB5BE2531331C09
SHA256:             ACA11B55C6F870C4D06879C2FDA8A368E29C6D92BB3F591E2BC51A82650E9FEC
----| Header Data |------------------------------------------------
Fixed Value 1:      0x8037
Compression Flag:   0x12
Fixed Value 2:      0x400000000F
EntryPoint:         0x50002080
Fixed Value 3:      0x000014
Unknown Value:      0x46
Boot Chip:          CIC-NUS-6102
CRC1:               0xE4CE8D27 (Ok)
CRC2:               0x9EB088C3 (Ok)
Reserved 1:         0x0000000000000000
Title:                                  
Reserved 2:         0x0000000000000000
Serial:                  (Unknown)
Version:            0x00 (v1.0)
&lt;/code&gt;&lt;/pre&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;em&gt;Special Thanks&lt;/em&gt;&lt;/p&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;Massive thanks to GamingLegend64 for sending this in for release!&lt;/p&gt;&lt;/div&gt;</description>
  <scanner>Internet Archive HTML5 Uploader 1.7.0</scanner>
  <subject>N64;Nintendo;Prototype;Development;Debug;Sample</subject>
  <title>Controller Test Ver 2.4a (Japan)</title>
  <uploader>wiiprotos@gmail.com</uploader>
  <publicdate>2022-10-07 02:27:21</publicdate>
  <addeddate>2022-10-07 02:27:21</addeddate>
  <curation>[curator]jscott@archive.org[/curator][date]20230509181042[/date][state]un-dark[/state][comment]Not Spam[/comment]</curation>
  <noarchivetorrent>true</noarchivetorrent>
</metadata>
