<?xml version="1.0" encoding="UTF-8"?>
<metadata>
  <identifier>mp3_20221007</identifier>
  <mediatype>software</mediatype>
  <collection>forestofullusionprototypes</collection>
  <collection>softwarehistory</collection>
  <description>&lt;h1 class="title" style="margin:0px 0px 15px;padding:0px;font-size:32px;text-align:center;font-family:'PT Sans';"&gt;&lt;br /&gt;&lt;/h1&gt;&lt;p class="post-meta" style="margin:0px 0px 15px;padding:0px;color:rgb(130,130,130);text-align:center;"&gt;Wednesday Feb. 16th, 2022 - &lt;em class="post-category" style="font-family:'Source Sans Pro', Lato, Helvetica;font-size:16px;"&gt;Nintendo 64&lt;/em&gt;&lt;/p&gt;&lt;div class="post-content" style="margin-bottom:30px;color:rgb(17,17,17);font-family:'Source Sans Pro';font-size:18px;background-color:rgba(255,255,255,0.95);"&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;Today we’ve preserved a near-final prototype of Mario Party 3 for the Nintendo 64! The first 5.4MB contains differences, and it has capabilities for debug message outputs. In addition, it also has an overdump for a prototype of Conker’s Bad Fur Day! (Data starting at 0x2000000). We’ve attempted to see these debug message outputs on the IS-Viewer 64 to no avail, but it supports the Partner-N64!&lt;/p&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;em&gt;ROM Information&lt;/em&gt;&lt;/p&gt;&lt;pre style="margin-top:0px;margin-bottom:15px;padding:8px 12px;font-size:15px;border:1px solid rgb(232,232,232);background-color:rgb(238,238,255);"&gt;&lt;code style="border:0px;padding:1px 0px;font-family:Monaco, Consolas, 'Lucida Console', monospace;"&gt;----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo 64     
File:               Mario Party 3 (USA) (Proto).rom
BitSize:            512 Mbit
Size (Bytes):       67108864
CRC32:              697C1777
MD5:                F6E3475F64B966B3FF2867CA69DBF759
SHA1:               C0C2A8EEFA4C06264095DF9DC78F459A9F3975BB
SHA256:             06661F5715023A75CC92EC40A1B520F6A84A4BB6F12DB126A5EA759E1A8BF8CF
----| Header Data |------------------------------------------------
Fixed Value 1:      0x8037
Compression Flag:   0x12
Fixed Value 2:      0x400000000F
EntryPoint:         0x00040080
Fixed Value 3:      0x000014
Unknown Value:      0x4C
Boot Chip:          CIC-NUS-6102
CRC1:               0x3734932E (Ok)
CRC2:               0xA40E4E1E (Ok)
Reserved 1:         0x0000000000000000
Title:              MarioParty3         
Reserved 2:         0x0000000000000000
Serial:             NMVE (USA)
Version:            0x00 (v1.0)&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;</description>
  <scanner>Internet Archive HTML5 Uploader 1.7.0</scanner>
  <subject>N64;Nintendo;Prototype;Development;Debug;Sample</subject>
  <title>Mario Party 3 (USA) (Prototype)</title>
  <uploader>wiiprotos@gmail.com</uploader>
  <publicdate>2022-10-07 03:05:40</publicdate>
  <addeddate>2022-10-07 03:05:40</addeddate>
  <curation>[curator]jscott@archive.org[/curator][date]20230509181042[/date][state]un-dark[/state][comment]Not Spam[/comment]</curation>
  <creator>Nintendo / Hudson Soft</creator>
  <noarchivetorrent>true</noarchivetorrent>
</metadata>
