<?xml version="1.0" encoding="UTF-8"?>
<metadata>
  <identifier>rr-32.7z</identifier>
  <mediatype>software</mediatype>
  <collection>forestofullusionprototypes</collection>
  <collection>softwarehistory</collection>
  <description>&lt;h1 class="title" style="margin:0px 0px 15px;padding:0px;font-size:32px;text-align:center;font-family:'PT Sans';"&gt;&lt;br /&gt;&lt;/h1&gt;&lt;p class="post-meta" style="margin:0px 0px 15px;padding:0px;color:rgb(130,130,130);text-align:center;"&gt;Saturday July 16th, 2022 - &lt;em class="post-category" style="font-family:'Source Sans Pro', Lato, Helvetica;font-size:16px;"&gt;Nintendo 64&lt;/em&gt;&lt;/p&gt;&lt;div class="post-content" style="margin-bottom:30px;color:rgb(17,17,17);font-family:'Source Sans Pro';font-size:18px;background-color:rgba(255,255,255,0.95);"&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;The following is an NTSC prototype of Rugrats: Scavenger Hunt for the Nintendo 64, originally published by THQ in 1999. Comparing this build to the retail game, there are quite a few notable differences that are littered throughout!&lt;/p&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;strong&gt;Differences&lt;/strong&gt;&lt;/p&gt;&lt;ul style="margin:0px 0px 15px 30px;padding:0px;"&gt;&lt;li&gt;Prototype is silent during the intro sequence.&lt;/li&gt;&lt;li&gt;It contains timestamps and placeholder text.&lt;/li&gt;&lt;li&gt;The titlescreen uses different artwork.&lt;/li&gt;&lt;li&gt;Certain texturs are missing.&lt;/li&gt;&lt;li&gt;Incomplete character animations during cutscenes.&lt;/li&gt;&lt;li&gt;Incomplete voice work.&lt;/li&gt;&lt;li&gt;Pressing the Z button in the action menu will bring up voice test.&lt;/li&gt;&lt;li&gt;All credits are credited to Thomas L. Powers&lt;/li&gt;&lt;li&gt;Various bugs and glitches.&lt;/li&gt;&lt;/ul&gt;&lt;div&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;em&gt;ROM Information&lt;/em&gt;&lt;/p&gt;&lt;pre style="margin-top:0px;margin-bottom:15px;padding:8px 12px;font-size:15px;border:1px solid rgb(232,232,232);background-color:rgb(238,238,255);"&gt;&lt;code style="border:0px;padding:1px 0px;font-family:Monaco, Consolas, 'Lucida Console', monospace;"&gt;----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo 64   
File:               RR32.z64
BitSize:            256 Mbit
Size (Bytes):       33554432
CRC32:              457D526B
MD5:                180CB47E4368CD02D84B88FAB4487D30
SHA1:               0B14B5C16440A111D44BE893913C98E5BB70013C
SHA256:             90A1134FBAB41A0DF48C0B434A84EEAF1A1DC37D11F9F30B173F731A72483A00
----| Header Data |------------------------------------------------
Fixed Value 1:      0x8037
Compression Flag:   0x12
Fixed Value 2:      0x400000000F
EntryPoint:         0x00040080
Fixed Value 3:      0x000014
Unknown Value:      0x44
Boot Chip:          CIC-NUS-6102
CRC1:               0x9D5E7656 (Ok)
CRC2:               0xB3D7C69D (Ok)
Reserved 1:         0x0000000000000000
Title:                                  
Reserved 2:         0x0000000000000000
Serial:                  (Unknown)
Version:            0x00 (v1.0)
&lt;/code&gt;&lt;/pre&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;em&gt;Special Thanks&lt;/em&gt;&lt;/p&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;Massive thanks to Baker64 for sending this in for release!&lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;div class="gtx-trans-icon"&gt;&lt;/div&gt;&lt;/div&gt;</description>
  <scanner>Internet Archive HTML5 Uploader 1.7.0</scanner>
  <subject>N64;Nintendo;Prototype;Development;Debug;Sample</subject>
  <title>Rugrats - Scavenger Hunt (USA) (Prototype)</title>
  <uploader>wiiprotos@gmail.com</uploader>
  <publicdate>2022-10-07 03:30:20</publicdate>
  <addeddate>2022-10-07 03:30:20</addeddate>
  <curation>[curator]validator@archive.org[/curator][date]20221007033213[/date][comment]checked for malware[/comment]</curation>
  <creator>THQ</creator>
</metadata>
