<?xml version="1.0" encoding="UTF-8"?>
<metadata>
  <identifier>silver.-7z</identifier>
  <mediatype>software</mediatype>
  <collection>forestofullusionprototypes</collection>
  <collection>softwarehistory</collection>
  <description>&lt;h1 class="title" style="margin:0px 0px 15px;padding:0px;font-size:32px;text-align:center;font-family:'PT Sans';"&gt;&lt;br /&gt;&lt;/h1&gt;&lt;p class="post-meta" style="margin:0px 0px 15px;padding:0px;color:rgb(130,130,130);text-align:center;"&gt;Friday April 2nd, 2021 - &lt;em class="post-category" style="font-family:'Source Sans Pro', Lato, Helvetica;font-size:16px;"&gt;Nintendo Game Boy&lt;/em&gt;&lt;/p&gt;&lt;div class="post-content" style="margin-bottom:30px;color:rgb(17,17,17);font-family:'Source Sans Pro';font-size:18px;background-color:rgba(255,255,255,0.95);"&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;This is a late German localization prototype of Pokemon Silver by Game Freak. Some differences include: Starters cannot evolve, an NPC doesn’t let you go to Violet City or Ruins of Alph, and the map doesn’t show names.&lt;/p&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;em&gt;ROM Information&lt;/em&gt;&lt;/p&gt;&lt;pre style="margin-top:0px;margin-bottom:15px;padding:8px 12px;font-size:15px;border:1px solid rgb(232,232,232);background-color:rgb(238,238,255);"&gt;&lt;code style="border:0px;padding:1px 0px;font-family:Monaco, Consolas, 'Lucida Console', monospace;"&gt;----| File Data |--------------------------------------------------
System:             Nintendo - Game Boy Color          
File:               Silver.gb
BitSize:            16 Mbit
Size (Bytes):       2097152
CRC32:              576F5CED
MD5:                A3799918A413D72787D4434935DF2117
SHA1:               76FA60D66B2F22A035ADC54C61AAD9A415C894CD
SHA256:             B25F8DA808ECAECDCB98812C7D819B8BCD9D5A0D0FC4876A0B2C01E9952234A7
----| Header Data |------------------------------------------------
Entry Point:        0x05C6C300
Logo Code:          Ok
Title:              POKEMON_SLV
Serial:             AAXD (Germany)
GBC Flag:           0x80 (GBC &amp;amp; GB Compatible)
New Licensee Code:  01 (Nintendo)
SGB Support:        0x03 (Yes)
Cartridge Type:     0x10 (ROM + MBC3 + TIMER + RAM + BATTERY)
ROM Size:           0x06 (Ok; 16 Mbit; 2097152 Bytes)
RAM Size:           0x03 (256 Kbit)
Old Licensee Code:  0x33
Version:            0x00 (v1.0)
Header Checksum:    0x2B (Ok)
Global Checksum:    0x6A0E (Bad; 0x6B55)
&lt;/code&gt;&lt;/pre&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;em&gt;Special Thanks&lt;/em&gt;&lt;/p&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;Massive thanks to MrTrippleAAA for sending this in for release!&lt;/p&gt;&lt;/div&gt;&lt;div&gt;&lt;div class="gtx-trans-icon"&gt;&lt;/div&gt;&lt;/div&gt;</description>
  <scanner>Internet Archive HTML5 Uploader 1.7.0</scanner>
  <subject>Game Boy;Prototypes;Development;Sample;Debug</subject>
  <title>Pokemon Silberne Edition (German) (Prototype)</title>
  <uploader>wiiprotos@gmail.com</uploader>
  <publicdate>2022-10-08 07:37:07</publicdate>
  <addeddate>2022-10-08 07:37:07</addeddate>
  <curation>[curator]jscott@archive.org[/curator][date]20230509181042[/date][state]un-dark[/state][comment]Not Spam[/comment]</curation>
  <creator>Game Freak</creator>
  <noarchivetorrent>true</noarchivetorrent>
</metadata>
