<?xml version="1.0" encoding="UTF-8"?>
<metadata>
  <identifier>sonic-advance-2-prototype.-7z</identifier>
  <mediatype>software</mediatype>
  <collection>forestofullusionprototypes</collection>
  <collection>softwarehistory</collection>
  <description>&lt;h1 class="title" style="margin:0px 0px 15px;padding:0px;font-size:32px;text-align:center;font-family:'PT Sans';"&gt;&lt;br /&gt;&lt;/h1&gt;&lt;p class="post-meta" style="margin:0px 0px 15px;padding:0px;color:rgb(130,130,130);text-align:center;"&gt;Monday April 25th, 2022 - &lt;em class="post-category" style="font-family:'Source Sans Pro', Lato, Helvetica;font-size:16px;"&gt;Game Boy Advance&lt;/em&gt;&lt;/p&gt;&lt;div class="post-content" style="margin-bottom:30px;color:rgb(17,17,17);font-family:'Source Sans Pro';font-size:18px;background-color:rgba(255,255,255,0.95);"&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;The following is a near final build of Sonic Advance 2 by Sega. This cartridge was likely a review build which came directly from Nintendo shortly after their licensing of the game. Evidence of this can also be seen on the back of the cartridge where Nintendo’s asset sticker can be found.&lt;/p&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;strong&gt;Differences&lt;/strong&gt;&lt;/p&gt;&lt;ul style="margin:0px 0px 15px 30px;padding:0px;"&gt;&lt;li&gt;Byte changes within the header.&lt;/li&gt;&lt;/ul&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;em&gt;ROM Information&lt;/em&gt;&lt;/p&gt;&lt;pre style="margin-top:0px;margin-bottom:15px;padding:8px 12px;font-size:15px;border:1px solid rgb(232,232,232);background-color:rgb(238,238,255);"&gt;&lt;code style="border:0px;padding:1px 0px;font-family:Monaco, Consolas, 'Lucida Console', monospace;"&gt;----| File Data |--------------------------------------------------
System:             Nintendo - Game Boy Advance        
File:               Sonic Advance 2 (Prototype).gba
BitSize:            256 Mbit
Size (Bytes):       33554432
CRC32:              7368A863
MD5:                BB5388A63C4CED0F72DCA1CE62775EFF
SHA1:               47DB906C26DAD6D17792D22D975CA0D851B8B65E
SHA256:             A8D872B70F051849C9DF08E955A9094C444B690B8FF5B34E1A4DA9D0C339FD90
----| Header Data |------------------------------------------------
ROM Entry Point:    EA00002E
Logo Code:          Ok
Title:              SONICADVANC2
Serial:             A2NE (USA)
Maker Code:         8P (SEGA Japan)
Fixed Value:        0x96 (Ok)
Unit Code:          0x00
Device Code:        0x00
Reserved 1:         0x00000000000000
Version:            0x00 (v1.0)
Complement:         0x68 (Ok)
Reserved 2:         0x0000
----| Backup Media |-----------------------------------------------
Chip:               FLASH512_V130
Size:               512 Kbit
&lt;/code&gt;&lt;/pre&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;em&gt;Special Thanks&lt;/em&gt;&lt;/p&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;Massive thanks to Clarkzer0 for sending this in for release!&lt;/p&gt;&lt;/div&gt;</description>
  <scanner>Internet Archive HTML5 Uploader 1.7.0</scanner>
  <subject>Game Boy Advance;Prototype;Development;Debug;Sonic</subject>
  <title>Sonic Advance 2 (USA) (Prototype)</title>
  <uploader>wiiprotos@gmail.com</uploader>
  <publicdate>2022-10-05 11:51:34</publicdate>
  <addeddate>2022-10-05 11:51:34</addeddate>
  <curation>[curator]jscott@archive.org[/curator][date]20230509181042[/date][state]un-dark[/state][comment]Not Spam[/comment]</curation>
  <creator>Sega</creator>
  <noarchivetorrent>true</noarchivetorrent>
</metadata>
