<?xml version="1.0" encoding="UTF-8"?>
<metadata>
  <identifier>startrek.7z</identifier>
  <mediatype>software</mediatype>
  <collection>forestofullusionprototypes</collection>
  <collection>softwarehistory</collection>
  <description>&lt;h1 class="title" style="margin:0px 0px 15px;padding:0px;font-size:32px;text-align:center;font-family:'PT Sans';"&gt;&lt;br /&gt;&lt;/h1&gt;&lt;p class="post-meta" style="margin:0px 0px 15px;padding:0px;color:rgb(130,130,130);text-align:center;"&gt;Thursday Nov. 19th, 2020 - &lt;em class="post-category" style="font-family:'Source Sans Pro', Lato, Helvetica;font-size:16px;"&gt;Nintendo Game Boy&lt;/em&gt;&lt;/p&gt;&lt;div class="post-content" style="margin-bottom:30px;color:rgb(17,17,17);font-family:'Source Sans Pro';font-size:18px;background-color:rgba(255,255,255,0.95);"&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;This is an early pitch for a Star Trek on the Game Boy Color by Aqua Pacific. It was never released in any capacity. It just consists of a spaceship shooting asteroids and other spaceships. The player lacks collision, there is no music or sound, and it is extremely barebones.&lt;/p&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;em&gt;ROM Information&lt;/em&gt;&lt;/p&gt;&lt;pre style="margin-top:0px;margin-bottom:15px;padding:8px 12px;font-size:15px;border:1px solid rgb(232,232,232);background-color:rgb(238,238,255);"&gt;&lt;code style="border:0px;padding:1px 0px;font-family:Monaco, Consolas, 'Lucida Console', monospace;"&gt;----| File Data |--------------------------------------------------
System:             Nintendo - Game Boy Color           
File:               startrek.gb
BitSize:            512 Kbit
Size (Bytes):       65536
CRC32:              4D423347
MD5:                5896AA268A344D2B65A70C983AD78C3F
SHA1:               8F708EF7249A72F27A7037651F588FB5DAF4C8FB
SHA256:             C38E46C56FE5EAAB16CA0C6E6A4665E03072C5F71EF26429D90AC0FDA2F2B392
----| Header Data |------------------------------------------------
Entry Point:        0x0150C300
Logo Code:          Ok
Title:              KLINGON    
Serial:                  (Unknown)
GBC Flag:           0x80 (GBC &amp;amp; GB Compatible)
New Licensee Code:  N/A
SGB Support:        0x00 (No)
Cartridge Type:     0x19 (ROM + MBC5)
ROM Size:           0x01 (Ok; 512 Kbit; 65536 Bytes)
RAM Size:           0x00 (None)
Old Licensee Code:  0x00 (Unknown)
Version:            0x00 (v1.0)
Header Checksum:    0x3C (Ok)
Global Checksum:    0xACD0 (Ok)
&lt;/code&gt;&lt;/pre&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;em&gt;Special Thanks&lt;/em&gt;&lt;/p&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;Massive thanks to Gerry Martin for sending this in for release!&lt;/p&gt;&lt;/div&gt;</description>
  <scanner>Internet Archive HTML5 Uploader 1.7.0</scanner>
  <subject>Game Boy;Prototypes;Development;Sample;Debug</subject>
  <title>Star Trek (USA) (Prototype)</title>
  <uploader>wiiprotos@gmail.com</uploader>
  <publicdate>2022-10-08 07:53:04</publicdate>
  <addeddate>2022-10-08 07:53:04</addeddate>
  <curation>[curator]jscott@archive.org[/curator][date]20230509181042[/date][state]un-dark[/state][comment]Not Spam[/comment]</curation>
  <creator>Aqua Pacific</creator>
  <noarchivetorrent>true</noarchivetorrent>
</metadata>
