<?xml version="1.0" encoding="UTF-8"?>
<metadata>
  <identifier>winback-usa-prototype</identifier>
  <mediatype>software</mediatype>
  <collection>prototypesandpress</collection>
  <creator>Omega Force</creator>
  <description>&lt;h1 class="title" style="margin:0px 0px 15px;padding:0px;font-size:32px;text-align:center;font-family:'pt sans';"&gt;&lt;br /&gt;&lt;/h1&gt;&lt;p class="post-meta" style="margin:0px 0px 15px;padding:0px;color:rgb(130,130,130);text-align:center;"&gt;Saturday April 22nd, 2023 - &lt;em class="post-category" style="font-family:'source sans pro', Lato, Helvetica;font-size:16px;"&gt;Nintendo 64&lt;/em&gt;&lt;/p&gt;&lt;div class="post-content" style="margin-bottom:30px;color:rgb(17,17,17);font-family:'source sans pro';font-size:18px;background-color:rgba(255,255,255,0.95);"&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;The following is a late prototype of WinBack: Covert Operations, developed by Omega Force and published by KOEI for the Nintendo 64. Despite the back label declaring that it’s the master version, a binary comparison with a hex editor shows byte differences.&lt;/p&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;strong&gt;Differences&lt;/strong&gt;&lt;/p&gt;&lt;ul style="margin:0px 0px 15px 30px;padding:0px;"&gt;&lt;li&gt;The differences within this build are currently unknown. If you happen to know the game well and know the differences between the retail release and this prototype, please let us know!&lt;/li&gt;&lt;/ul&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;em&gt;ROM Information&lt;/em&gt;&lt;/p&gt;&lt;pre style="margin-top:0px;margin-bottom:15px;padding:8px 12px;font-size:15px;border:1px solid rgb(232,232,232);background-color:rgb(238,238,255);"&gt;&lt;code style="border:0px;padding:1px 0px;font-family:Monaco, Consolas, 'lucida console', monospace;"&gt;----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo 64       
File:               WIN BACK [NWDE].z64
BitSize:            192 Mbit
Size (Bytes):       25165824
CRC32:              54C9ED17
MD5:                CAAFFC7F58F214BEF340C9E1B9E3EA7C
SHA1:               895CC43906E9420885B80C328A3B7AFC3F350103
SHA256:             E35D519964248C9A565D60AFA53C65C939703BF234F158A2E75876010F5E3182
----| Header Data |------------------------------------------------
Fixed Value 1:      0x8037
Compression Flag:   0x12
Fixed Value 2:      0x400000000F
EntryPoint:         0x005C0280
Fixed Value 3:      0x000014
Unknown Value:      0x4A
Boot Chip:          CIC-NUS-6102
CRC1:               0x9E4F76B4 (Ok)
CRC2:               0x011CFB03 (Ok)
Reserved 1:         0x0000000000000000
Title:              WIN BACK            
Reserved 2:         0x0000000000000000
Serial:             NWDE (USA)
Version:            0x00 (v1.0)
&lt;/code&gt;&lt;/pre&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;&lt;em&gt;Special Thanks&lt;/em&gt;&lt;/p&gt;&lt;p style="margin:0px 0px 15px;padding:0px;font-size:1.5rem;"&gt;Massive thanks to Dustin Echoes for sending this in for release!&lt;/p&gt;&lt;/div&gt;</description>
  <scanner>Internet Archive HTML5 Uploader 1.7.0</scanner>
  <subject>N64;Nintendo;Prototype;Development;Debug;Sample</subject>
  <title>WinBack - Covert Operations (USA) (Prototype)</title>
  <uploader>wiiprotos@gmail.com</uploader>
  <publicdate>2023-04-22 09:25:09</publicdate>
  <addeddate>2023-04-22 09:25:09</addeddate>
  <curation>[curator]jscott@archive.org[/curator][date]20230509181042[/date][state]un-dark[/state][comment]Not Spam[/comment]</curation>
  <noarchivetorrent>true</noarchivetorrent>
  <collection>softwarelibrary</collection>
  <collection>emulation</collection>
</metadata>
